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The one aspect of the game that doesn’t look too good visually is its pre-rendered backgrounds. Onimusha: Warlords Remastered also performs very well, with a solid and consistent frame rate that rarely buckles, which is always a bonus in any game, but especially so in an action title that requires quick reactions and reflexes. Everything looks crisper and sharper, with an extra level of detail clearly visible, and though it’s not uncommon to see a few blurry models or weird looking character models here and there, that’s more a product of how long it’s been since they were designed than it is an indictment of the remastering job Capcom have done. For starters, the visuals have received a significant facelift, with everything from the character models to the environments to even the CG cutscenes having been touched up to HD resolutions. While Capcom haven’t made any radical improvements to the original version of the game, the remaster still makes enough changes and adds enough new things to help modernize an already excellent experience. "While it might not be the proper Onimusha sequel that we’ve all been craving for for so many years, Warlords’ remastered version is still an excellent excuse to jump back into what has to be one of the best and most underrated PS2 games ever made." While it might not be the proper Onimusha sequel that we’ve all been craving for so many years, Warlords’ remastered version is still an excellent excuse to jump back into what has to be one of the best and most underrated PS2 games ever made.
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The Onimusha franchise has been dormant for over a decade now – unless you count the browser-based 2012 title Onimusha Soul – but eighteen years after the first game in the series, Onimusha: Warlords came out on the PS2, Capcom have brought back the classic action game to modern consoles with remastered visuals and a few contemporary additions.
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